importanna.blogg.se

Biomutant game
Biomutant game











biomutant game

There’s a loot system at play here, but 90% of what you find is always garbage and the game is so simple that you probably won’t want to bother much with crafting or upgrading to begin with. The lone non-visual compliment I can give the game is that navigation is competent, and I didn’t dislike it. The world is large and you can explore to your heart’s content. The story is insanely short and can be brute-forced in just a few hours if you ignore the game’s tedious, pointless side content. Pretty much all of Biomutant‘s story quests are tied to fighting them. Having one or the other dictates a short cutscene at the end of the game and which useless powers you have access to. Literal black and white creatures show up and have generic, annoying angel-and-demon conversations with each other when you make choices, which lead to you having a light or dark aura. You can either choose the goody-goody response, or you can be an evil dick. It doesn’t help that Biomutant has the very best morality system that 2002 had to offer. No one is actually important or memorable. There’s just pretentious, long-winded rambling from characters that almost exclusively send you on bland, forgettable fetch quests. It doesn’t help that the game has such a simplistic, basic outlook that absolutely doesn’t require as much talking as it has. I was actively unhappy during these sequences and needed them to be over as soon as possible. Before Biomutant, I had never played a game where I felt the burning desire to move past most of the dialogue as quickly as possible, but I did here.

biomutant game biomutant game

To put it bluntly, I’m very tolerant of bad stories and awkward dialogue. Earth is now occupied by mutated animal people instead of humans. We don’t learn anything about the company or how things got that bad, but they were evil and they killed humanity somehow. The game thinks it makes a powerful statement by repeatedly mentioning how bad pollution is and, well, no shit. You create a furry critter who lives on a post-apocalyptic Earth that has been polluted to death by an evil corporation named Toxanol. The worst thing about Biomutant by a mile is its narrative, though. It’d be a stretch to call the game awful, but it’s so middling (or worse) in every non-visual aspect that it’s hard to paint it as anything less than a glaring missed opportunity. But everything else is purely mediocre at best. The lush, vibrant foliage, the sweeping plains, the streams and hills, they’re all lovely. Aside from its questionable use of fog to obfuscate distant views, Biomutant is gorgeous. This is why I always find it strange when games containing said worlds half-ass everything else. Not just the investment, but the required amount of work is simply enormous. The amount of money it must take to create a large, beautiful world with high-quality assets is nothing to sneeze at.













Biomutant game